IRON NEST Campaign Missions
The campaign takes you through 15 regions of alternate-history Spain, from your first calibration fire to the final decision in Barcelona.

Mission 1 — Calibration Fire
Learning the basic Iron Nest → target → bearing and range → fire loop. No moving target or timer to distract you.
Mission 2 — Fire and Light
Triangulate the opening target, then correct a STAR illumination shot.
Mission 3 — Liberation
Rebuild the firing origin, complete P4 recon, clear the underground AP cache, protect friendlies.
Mission 4 — Counter-Battery
Pre-calculate opening batteries, manage the CBT, locate fresh artillery.
Mission 5 — Iron Road
Intercept a moving train, destroy AP emplacements, time the War Horn.
Mission 6 — Siege of Cartagena
Solve chained installations, recover after an Emergency Move, complete smoke-assisted breakout.
Mission 7 — The Gorge
Restart the damaged Nest and use manual observed-fire corrections.
Mission 8 — Rock of Gibraltar
Locate HMS Rockingham without recon, respect the 11:08 firing restriction.
Mission 9 — Dead Reckoning
Reveal hidden primary positions with TEAR, solve the late correction.
Mission 10 — Fire on Call
Answer live support calls, reposition friendlies with SMK, handle danger-close shots.
Mission 11 — High Tide
Manage multiple landing-craft intercepts across both guns, hold until 07:14.
Mission 12 — Blind Fire
Locate four AA batteries through Alpha and Bravo without recon or shell imagery.
Mission 13 — Phantom Battery
Recover your position after movement, locate a mobile battery, use enemy spotters.
Mission 14 — Final Harvest
Pre-plan the moving train and static targets, balance counter-battery with support.
Mission 15 — White Shells
The final order. Choose your ending across the four confirmed routes.
The 15-Mission Campaign
Each mission changes the target problem. The shared firing loop — read, locate, calculate, prepare, fire — stays the same. Mission 15, White Shells, is where you choose your ending.